Fine Programming from Paris.
(c) May 2002
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What mean the Woof3D name ?
Nothing ! Woof3D started as a CPU renderer for 3D textured triangles much more Warp3D (a low lewel API for Amiga 3D cards) So like Warp3D sound like hardware (ar) Woof3D sound like software (of) What Woof3D can do ?
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Will Woof3D be ported to Direct3D ?
I don’t think so cause DirectX is an horrible API and OpenGL is widespread and easier You should not use C cause ASM rulez !
Is Woof3D optimized ?
You should not use BMP 24 as graphic file format !
Is Woof3D better than OpenGL for programming 3D stuffs ?
When Woof3D will use OpenGL ?
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